Team, Visitors, External Collaborators
Overall Objectives
Research Program
Application Domains
Highlights of the Year
New Software and Platforms
New Results
Bilateral Contracts and Grants with Industry
Partnerships and Cooperations
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Section: Partnerships and Cooperations

European Initiatives

FP7 & H2020 Projects


Participants : Marc Christie, Ludovic Hoyet [contact] , Anne-Hélène Olivier, Alberto Jovane, Adèle Colas.

This European project aims at creating virtual characters that are realistic in looks and behaviour, and who can act as trustworthy guardians and guides in the interfaces for AR, VR and more traditional forms of media. It is conducted in collaboration with industrial partners The Framestore Ltd, Cubic Motion Ltd, InfoCert Spa, Brainstorm Multimedia S.L., Creative Workers - Creatieve Werkers VZW, and academic partners Universidad Pompeu Fabra and Universität Augsburg.


Participants : Franck Multon [contact] , Richard Kulpa.

SCHEDAR (Safeguarding the Cultural HEritage of Dance through Augmented Reality) is a Joint Program Initiative for preserving immaterial cultural heritage. The project started in June 2018 and will finish December 2021. It is coordinated by University of Cyprus, in collaboration with Algolysis LTD (Cyprus), University of Warwick (UK), University of Reims Champagne Ardennes (France).

Dance is an integral part of any culture. Through its choreography and costumes dance imparts richness and uniqueness to that culture. Over the last decade, technological developments have been exploited to record, curate, remediate, provide access, preserve and protect tangible CH. However, intangible assets, such as dance, has largely been excluded from this previous work. Recent computing advances have enabled the accurate 3D digitization of human motion. Such systems provide a new means for capturing, preserving and subsequently re-creating ICH which goes far beyond traditional written or imaging approaches. However, 3D motion data is expensive to create and maintain, encompassed semantic information is difficult to extract and formulate, and current software tools to search and visualize this data are too complex for most end-users. SCHEDAR will provide novel solutions to the three key challenges of archiving, re-using and re-purposing, and ultimately disseminating ICH motion data. In addition, we will devise a comprehensive set of new guidelines, a framework and software tools for leveraging existing ICH motion databases. Data acquisition will be undertaken holistically; encompassing data related to the performance, the performer, the kind of the dance, the hidden/untold story, etc. Innovative use of state-of-the-art multisensory Augmented Reality technology will enable direct interaction with the dance, providing new experiences and training in traditional dance which is key to ensure this rich culture asset is preserved for future generations. MimeTIC is responsible for WP3 "Dance Data Enhancement".