Team, Visitors, External Collaborators
Overall Objectives
Research Program
Application Domains
Highlights of the Year
New Software and Platforms
New Results
Bilateral Contracts and Grants with Industry
Partnerships and Cooperations
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Section: Research Program


One of the favorite tools we use in our team are parameterizations. They provide a very powerful way to reveal structures on objects. The most omnipresent application of parameterizations is texture mapping: texture maps provide a way to represent in 2D (on the map) information related to a surface. Once the surface is equipped with a map, we can do much more than a mere coloring of the surface: we can approximate geodesics, edit the mesh directly in 2D or transfer information from one mesh to another.

Parameterizations constitute a family of methods that involve optimizing an objective function, subject to a set of constraints (equality, inequality, being integer, etc.). Computing the exact solution to such problems is beyond any hope, therefore approximations are the only resort. This raises a number of problems, such as the minimization of highly nonlinear functions and the definition of direction fields topology, without forgetting the robustness of the software that puts all this into practice.

Figure 2. Hex-remeshing via global parameterization. Left: Input tetrahedral mesh. To allow for a singular edge in the center, the mesh is cut open along the red plane. Middle: Mesh in parametric space. Right: Output mesh defined by parameterization.

We are particularly interested in a specific instance of parameterization: hexahedral meshing. The idea [4] is to build a transformation f from the domain to a parametric space, where the deformed domain can be meshed by a regular grid. The inverse transformation f-1 applied to this grid produces the hexahedral mesh of the domain, aligned with the boundary of the object. The strength of this approach is that the transformation may admit some discontinuities. Let us show an example: we start from a tetrahedral mesh (Figure 2, left) and we want deform it in a way that its boundary is aligned with the integer grid. To allow for a singular edge in the output (the valency 3 edge, Figure 2, right), the input mesh is cut open along the highlighted faces and the central edge is mapped onto an integer grid line (Figure 2, middle). The regular integer grid then induces the hexahedral mesh with the desired topology.

Current global parameterizations allow grids to be positioned inside geometrically simple objects whose internal structure (the singularity graph) can be relatively basic. We wish to be able to handle more configurations by improving three aspects of current methods: