Team, Visitors, External Collaborators
Overall Objectives
Research Program
Application Domains
Highlights of the Year
New Software and Platforms
New Results
Partnerships and Cooperations
Dissemination
Bibliography
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Bibliography

Major publications by the team in recent years
[1]
F. Calegario, M. Wanderley, S. Huot, G. Cabral, G. Ramalho.
A method and toolkit for digital musical instruments: generating ideas and prototypes, in: IEEE MultiMedia, January 2017, vol. 24, no 1, pp. 63-71.
https://doi.org/10.1109/MMUL.2017.18
[2]
G. Casiez, S. Conversy, M. Falce, S. Huot, N. Roussel.
Looking through the eye of the mouse: a simple method for measuring end-to-end latency using an optical mouse, in: Proceedings of UIST'15, ACM, November 2015, pp. 629-636.
http://dx.doi.org/10.1145/2807442.2807454
[3]
A. Cockburn, C. Gutwin, J. Scarr, S. Malacria.
Supporting novice to expert transitions in user interfaces, in: ACM Computing Surveys, November 2014, vol. 47, no 2.
http://dx.doi.org/10.1145/2659796
[4]
A. Goguey, D. Vogel, F. Chevalier, T. Pietrzak, N. Roussel, G. Casiez.
Leveraging finger identification to integrate multi-touch command selection and parameter manipulation, in: International Journal of Human-Computer Studies, March 2017, vol. 99, pp. 21-36.
http://dx.doi.org/10.1016/j.ijhcs.2016.11.002
[5]
A. Gupta, T. Pietrzak, N. Roussel, R. Balakrishnan.
Direct manipulation in tactile displays, in: Proceedings of CHI'16, ACM, May 2016, pp. 3683-3693.
http://dx.doi.org/10.1145/2858036.2858161
[6]
S. Malacria, G. Bailly, J. Harrison, A. Cockburn, C. Gutwin.
Promoting hotkey use through rehearsal with ExposeHK, in: Proceedings of CHI'13, ACM, April 2013, pp. 573-582.
http://doi.acm.org/10.1145/2470654.2470735
[7]
S. Malacria, J. Scarr, A. Cockburn, C. Gutwin, T. Grossman.
Skillometers: reflective widgets that motivate and help users to improve performance, in: Proceedings of UIST'13, ACM, October 2013, pp. 321-330.
http://doi.acm.org/10.1145/2501988.2501996
[8]
M. Nancel, A. Cockburn.
Causality: a conceptual model of interaction history, in: Proceedings of CHI'14, ACM, April 2014, pp. 1777-1786.
http://dx.doi.org/10.1145/2556288.2556990
[9]
M. Nancel, D. Vogel, B. De Araùjo, R. Jota, G. Casiez.
Next-point prediction metrics for perceived spatial errors, in: Proceedings of UIST'16, ACM, October 2016, pp. 271-285.
http://dx.doi.org/10.1145/2984511.2984590
[10]
T. Raffaillac, S. Huot, S. Ducasse.
Turning Function Calls Into Animations, in: Proceedings of EICS'17, ACM, June 2017, 6 p.
http://doi.acm.org/10.1145/3102113.3102134
Publications of the year

Doctoral Dissertations and Habilitation Theses

[11]
A. Chalbi.
Understanding and designing animations in the user interfaces, Université lille1, April 2018.
https://hal.archives-ouvertes.fr/tel-01881889

Articles in International Peer-Reviewed Journals

[12]
H. Si-Mohammed, J. Petit, C. Jeunet, F. Argelaguet-Sanz, F. Spindler, A. Evain, N. Roussel, G. Casiez, A. Lécuyer.
Towards BCI-based Interfaces for Augmented Reality: Feasibility, Design and Evaluation, in: IEEE Transactions on Visualization and Computer Graphics, October 2018, pp. 1-12. [ DOI : 10.1109/TVCG.2018.2873737 ]
https://hal.inria.fr/hal-01947344
[13]
O. Zinenko, S. Huot, C. Bastoul.
Visual Program Manipulation in the Polyhedral Model, in: ACM Transactions on Architecture and Code Optimization, March 2018, vol. 15, no 1, pp. 1 - 25. [ DOI : 10.1145/3177961 ]
https://hal.inria.fr/hal-01744426

International Conferences with Proceedings

[14]
A. Antoine.
Understanding and improving the relation between interaction simplicity and expressivity for producing illustrations, in: IHM 2018 - 30eme conférence francophone sur l'Interaction Homme-Machine, Brest, France, Rencontres Doctorales, AFIHM, October 2018, pp. 1-6.
https://hal.archives-ouvertes.fr/hal-01900071
[15]
A. Antoine, S. Malacria, G. Casiez.
Using High Frequency Accelerometer and Mouse to Compensate for End-to-end Latency in Indirect Interaction, in: Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Montréal, Canada, April 2018, pp. 1-11. [ DOI : 10.1145/3173574.3174183 ]
https://hal.inria.fr/hal-01714204
[16]
J. Avery, S. Malacria, M. Nancel, G. Casiez, E. Lank.
Introducing Transient Gestures to Improve Pan and Zoom on Touch Surfaces, in: Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Montréal, Canada, April 2018, pp. 1-8. [ DOI : 10.1145/3173574.3173599 ]
https://hal.inria.fr/hal-01714269
[17]
M. Baloup, V. Oudjail, T. Pietrzak, G. Casiez.
Pointing Techniques for Distant Targets in Virtual Reality, in: Proceedings of the AFIHM Conférence Francophone sur l’interaction Homme-Machine (IHM 2018), Brest, France, Articles Scientifiques, AFIHM, October 2018, 8 p.
https://hal.archives-ouvertes.fr/hal-01899061
[18]
J. Barbosa, M. M. Wanderley, S. Huot.
ZenStates: Easy-to-Understand Yet Expressive Specifications for Creative Interactive Environments, in: VL/HCC 2018 - IEEE Symposium on Visual Languages and Human-Centric Computing, Lisbon, Portugal, October 2018.
https://hal.inria.fr/hal-01888802
[19]
Best Paper
A. Goguey, G. Casiez, A. Cockburn, C. Gutwin.
Storyboard-Based Empirical Modeling of Touch Interface Performance, in: Adjunct Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Demonstration, Montreal, Canada, April 2018. [ DOI : 10.1145/3170427.3186479 ]
https://hal.inria.fr/hal-01736699
[20]
A. Goguey, G. Casiez, A. Cockburn, C. Gutwin.
Storyboard-Based Empirical Modelling of Touch Interface Performance, in: Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Montréal, Canada, ACM, April 2018. [ DOI : 10.1145/3173574.3174019 ]
https://hal.archives-ouvertes.fr/hal-01714825
[21]
A. Goguey, G. Casiez, D. Vogel, C. Gutwin.
Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions, in: Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Montréal, Canada, April 2018, pp. 1-12. [ DOI : 10.1145/3173574.3174163 ]
https://hal.archives-ouvertes.fr/hal-01714827
[22]
A. Goguey, S. Malacria, C. Gutwin.
Improving Discoverability and Expert Performance in Force-Sensitive Text Selection for Touch Devices with Mode Gauges, in: CHI 2018 - ACM Conference on Human Factors in Computing Systems, Montreal, Canada, April 2018, pp. 1-12. [ DOI : 10.1145/3173574.3174051 ]
https://hal.inria.fr/hal-01714195
[23]
M. Nancel, S. Aranovskiy, R. Ushirobira, D. Efimov, S. Poulmane, N. Roussel, G. Casiez.
Next-Point Prediction for Direct Touch Using Finite-Time Derivative Estimation, in: Proceedings of the ACM Symposium on User Interface Software and Technology (UIST 2018), Berlin, Germany, October 2018. [ DOI : 10.1145/3242587.3242646 ]
https://hal.inria.fr/hal-01893310
[24]
T. Raffaillac, S. Huot.
Applying the Entity-Component-System Model to Interaction Programming, in: IHM 2018 - 30eme conférence francophone sur l'Interaction Homme-Machine, Brest, France, Articles Scientifiques, AFIHM, October 2018, pp. 42-51.
https://hal.archives-ouvertes.fr/hal-01898859
[25]
C. Scotto Di Cesare, V. H. Vu, G. Casiez, L. Fernandez.
Sensorimotor control and linear visuohaptic gain, in: EuroHaptics 2018 - 11th International Conference on Haptics: Science, Technology, and Applications, Pisa, Italy, June 2018.
https://hal.archives-ouvertes.fr/hal-01944914
[26]
S. Siddhpuria, S. Malacria, M. Nancel, E. Lank.
Pointing at a Distance with Everyday Smart Devices, in: Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Montréal, Canada, April 2018, pp. 1-11. [ DOI : 10.1145/3173574.3173747 ]
https://hal.inria.fr/hal-01714274

Conferences without Proceedings

[27]
E. Alawoe, T. Pietrzak, S. Huot.
Outil de sélection de texte manuscrit sur des documents numérisés, in: SIFED 2018 - Symposium International Francophone sur l'Ecrit et le Document, Tours, France, May 2018.
https://hal.archives-ouvertes.fr/hal-01899373
[28]
A. Antoine, S. Malacria, G. Casiez.
TurboMouse: End-to-end Latency Compensation in Indirect Interaction, in: Adjunct Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Demonstration, Montreal, Canada, April 2018. [ DOI : 10.1145/3170427.3186542 ]
https://hal.inria.fr/hal-01726763

Scientific Books (or Scientific Book chapters)

[29]
F. Argelaguet-Sanz, B. Arnaldi, J.-M. Burkhardt, G. Casiez, S. Donikian, F. Gosselin, X. Granier, P. Le Callet, V. Lepetit, M. Marchal, G. Moreau, J. Perret, T. Vigier.
Complexity and Scientific Challenges, in: Virtual Reality and Augmented Reality - Myths and Realities, B. Arnaldi, P. Guitton, G. Moreau (editors), ISTE - Wiley, March 2018, vol. chapitre 3, pp. 123-216. [ DOI : 10.1002/9781119341031.ch3 ]
https://hal.archives-ouvertes.fr/hal-01944915
[30]
G. Casiez, X. Granier, M. Hachet, V. Lepetit, G. Moreau, O. Nannipieri.
Towards VE that are More Closely Related to the Real World, in: Virtual Reality and Augmented Reality - Myths and Realities, B. Arnaldi, P. Guitton, G. Moreau (editors), ISTE - Wiley, March 2018, vol. chapitre 4. [ DOI : 10.1002/9781119341031.ch4 ]
https://hal.inria.fr/hal-01735022

Other Publications

[31]
A. M. Feit, M. Nancel, D. Weir, G. Bailly, M. John, A. Karrenbauer, A. Oulasvirta.
Élaboration de la disposition AZERTY modernisée, June 2018, working paper or preprint.
https://hal.inria.fr/hal-01826476
[32]
M. Nancel.
Historique et méthodologie de la nouvelle disposition de clavier AZERTY, June 2018, working paper or preprint.
https://hal.inria.fr/hal-01826384
References in notes
[33]
M. Beaudouin-Lafon.
Designing interaction, not interfaces, in: Proceedings of AVI'04, ACM, 2004, pp. 15-22.
http://doi.acm.org/10.1145/989863.989865
[34]
G. Casiez, N. Roussel.
No more bricolage! Methods and tools to characterize, replicate and compare pointing transfer functions, in: Proceedings of UIST'11, ACM, October 2011, pp. 603-614.
http://dx.doi.org/10.1145/2047196.2047276
[35]
D. C. Engelbart.
Augmenting human intellect: a conceptual framework, Stanford Research Institute, October 1962, no AFOSR-3233.
http://www.dougengelbart.org/pubs/augment-3906.html
[36]
N. Fellion, T. Pietrzak, A. Girouard.
FlexStylus: leveraging flexion input for pen interaction, in: Proceedings of UIST'17, ACM, October 2017, pp. 375-385.
[37]
S. Greenberg.
Toolkits and Interface Creativity, in: Multimedia Tools Appl., February 2007, vol. 32, no 2, pp. 139–159.
http://dx.doi.org/10.1007/s11042-006-0062-y
[38]
J. Grudin.
A moving target: the evolution of Human-Computer Interaction, in: The Human Computer Interaction handbook (3rd edition), J. A. Jacko (editor), CRC Press, May 2012, pp. xxvii-lxi.
http://research.microsoft.com/en-us/um/people/jgrudin/publications/history/HCIhandbook3rd.pdf
[39]
S. Huot.
Designeering interaction: a missing link in the evolution of Human-Computer Interaction, Université Paris-Sud, France, May 2013, 205 pages, Habilitation à diriger des recherches.
https://hal.inria.fr/tel-00823763
[40]
R. Jota, A. Ng, P. Dietz, D. Wigdor.
How fast is fast enough? A study of the effects of latency in direct-touch pointing tasks, in: Proceedings of CHI'13, ACM, April 2013, pp. 2291-2300.
http://doi.acm.org/10.1145/2470654.2481317
[41]
I. S. MacKenzie, C. Ware.
Lag as a determinant of human performance in interactive systems, in: Proceedings of CHI'93, ACM, April 1993, pp. 488-493.
http://doi.acm.org/10.1145/169059.169431
[42]
W. E. Mackay.
Responding to cognitive overload: coadaptation between users and technology, in: Intellectica, 2000, vol. 30, no 1, pp. 177-193, ARCo.
http://intellectica.org/SiteArchives/archives/n30/30_06_Mackay.pdf
[43]
N. Marquardt, S. Greenberg.
Proxemic Interactions: From Theory to Practice, Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool, 2015.
https://books.google.fr/books?id=2dPtBgAAQBAJ
[44]
J. Matejka, W. Li, T. Grossman, G. Fitzmaurice.
CommunityCommands: command recommendations for software applications, in: Proceedings of UIST'09, ACM, October 2009, pp. 193-202.
http://dx.doi.org/10.1145/1622176.1622214
[45]
M. Nancel, E. Pietriga, O. Chapuis, M. Beaudouin-Lafon.
Mid-air pointing on ultra-walls, in: ACM ToCHI, October 2015, vol. 22, no 5.
http://dx.doi.org/10.1145/2766448
[46]
M. Pantic, A. Pentland, A. Nijholt, T. S. Huang.
Human computing and machine understanding of human behavior: a survey, in: Artifical intelligence for human computing, T. S. Huang, A. Nijholt, M. Pantic, A. Pentland (editors), LNCS, Springer, 2007, vol. 4451, pp. 47-71.
http://dx.doi.org/10.1007/978-3-540-72348-6_3
[47]
V. Ramesh, C. Hsu, M. Agrawala, B. Hartmann.
ShowMeHow: Translating User Interface Instructions Between Applications, in: Proceedings of UIST'11, ACM, October 2011, pp. 127-134.
http://doi.acm.org/10.1145/2047196.2047212
[48]
J. Scarr, A. Cockburn, C. Gutwin, P. Quinn.
Dips and Ceilings: understanding and Supporting Transitions to Expertise in User Interfaces, in: Proceedings of CHI'11, ACM, May 2011, pp. 2741-2750.
http://doi.acm.org/10.1145/1978942.1979348
[49]
T. Winograd, F. Flores.
Understanding computers and cognition: a new foundation for design, Addison-Wesley, May 1986.
http://www.intellectbooks.co.uk/books/view-Book,id=4475/