Overall Objectives
Research Program
Application Domains
Highlights of the Year
New Software and Platforms
New Results
Bilateral Contracts and Grants with Industry
Partnerships and Cooperations
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2017 Project-Team Activity Report
Analysis-Synthesis Approach for Virtual Human Simulation
Research centre: Rennes - Bretagne-Atlantique
In partnership with: Université Haute Bretagne (Rennes 2), Université Rennes 1, École normale supérieure de Rennes
In collaboration with: Institut de recherche en informatique et systèmes aléatoires (IRISA)

Field: Perception, Cognition and Interaction
Theme: Interaction and visualization
Computer Science and Digital Science:
  • A5.1.5. - Body-based interfaces
  • A5.4.2. - Activity recognition
  • A5.4.5. - Object tracking and motion analysis
  • A5.5.4. - Animation
  • A5.6. - Virtual reality, augmented reality
  • A5.10.3. - Planning
  • A5.10.5. - Robot interaction (with the environment, humans, other robots)
  • A5.11.1. - Human activity analysis and recognition
  • A6. - Modeling, simulation and control
Other Research Topics and Application Domains:
  • B1.2.2. - Cognitive science
  • B2.5. - Handicap and personal assistances
  • B2.8. - Sports, performance, motor skills
  • B5.1. - Factory of the future
  • B5.8. - Learning and training
  • B7.1.1. - Pedestrian traffic and crowds
  • B9.2.2. - Cinema, Television
  • B9.2.3. - Video games
  • B9.3. - Sports