Section: Application Domains
Sports and health care
Works dealing with human motion simulation are very interesting for sports scientists and for doctors in handicapped people rehabilitation. In sports, simulation is an alternative to statistical analysis in order to identify the parameters lined to performance. Moreover simulation could also provide new training environments involving virtual reality. The problem here is to provide complementary tools to coaches in order to train specific capacities. We extend the study of duels between the real goal-keeper and the virtual fighter in a hand-ball game by integrating glance tracking using an oculometer and a followup of the orientation of the head. We use the real-time functionalities of our new motion capture system to allow the virtual fighter to adapt its behaviors to the reactions of the goal-keeper. We now plan to study and model tactical problems in collective plays. This work is jointly undertaken with the Biomechanics team of M2S (joint lab between the University of Rennes 2 and ENS Cachan).