Team Bunraku

Overall Objectives
Scientific Foundations
Application Domains
New Results
Contracts and Grants with Industry
Other Grants and Activities

Section: Other Grants and Activities

National Grants

ANR Locanthrope

Participants : Julien Pettré [ contact ] , Stéphane Donikian, Jan Ondrej.

Locanthrope is a national project funded by the French Research Agency (ANR). The project is leaded by Jean-Paul Laumond, researcher at CNRS, LAAS, Toulouse.

The human body is a complex mechanical system with numerous body segments. The project LOCANTHROPE argues that part of the internal cognitive state of a walking person may be observed from only few parameters characterizing the shape of the locomotor trajectories. It aims at providing computational models of human locomotion as a way to simulate and plan human-like actions and interactions in both Robotics and Computer Animation. By computational models we mean models that are effective to be processed by simulation and planning algorithms. LOCANTHROPE is multidisciplinary basic research project gathering four teams in robotics (LAAS, CNRS), computer animation (Bunraku team, INRIA), biomechanics (M2S, University of Rennes 2) and neurosciences (LPPA, Collège de France) respectively.

ANR Pedigree

Participants : Julien Pettré [ contact ] , Stephane Donikian, Samuel Lemercier.

Pedigree is a national project funded by the French Research Agency (ANR). The project is leaded by Pierre Degond, professor at the University Paul Sabatier in Toulouse (III). Partners are: Institute of Mathematics of Toulouse (IMT) of University Paul Sabatier, Research centre on Animal Cognition (CRCA) of University of Toulouse, Theoretical physics laboratory (LPT) of University of Paris-south and INRIA Bunraku Team in Rennes.

The goals of the project are the experimental and theoretical study of the formation of spatio-temporal structures within moving human groups and the development of realistic mathematical and simulation models of crowds based on these experimental data. The present project aims at investigating these structures through a detailed quantitative study realized at different scales, with the aid of modeling and mathematical tools classically used in applied mathematics and statistical physics. Our goal is to better understand the role of the various (physical and behavioral) parameters which control and modulate these structures in perfectly controlled and standardized conditions and to propose efficient control strategies which allow the management of pedestrian groups and crowds. Crowd modeling and simulation is a challenging problem which has a broad range of applications from public safety to entertainment industries through architectural and urban design, transportation management, etc. Common and crucial needs for these applications are the evaluation and improvement (both quantitatively and qualitatively) of existing models, the derivation of new experimentally-based models and the construction of hierarchical links between these models at the various scales.

ANR Pacman

Participants : Anatole Lécuyer [ contact ] , Zhan Gao.

PACMAN is a 3-year project funded by the French National Agency for Research. PACMAN involves 3 partners: INRIA/BUNRAKU (Virtual Reality), LRP (Robotics/haptics), and CEA (Robotics/haptics). The objective of the PACMAN project is to study the haptic perception and interaction at microscopic and nanoscopic scales. PACMAN intends to deliver novel findings in the area of human haptic perception (understanding and learning of nanophysics phenomena, with and without haptic feedback), as well as novel technologies (novel haptic devices more adapted to the characteristics of haptic interaction at microscopic and nanoscopic scales).


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