Team Bunraku

Members
Overall Objectives
Scientific Foundations
Application Domains
Software
New Results
Contracts and Grants with Industry
Other Grants and Activities
Dissemination
Bibliography

Bibliography

Major publications by the team in recent years

[1]
B. Bideau, R. Kulpa, S. Ménardais, F. Multon, P. Delamarche, B. Arnaldi.
Real handball keeper vs. virtual handball player: a case study, in: Presence - Teleoperators and Virtual Environments, 2003, vol. 12, p. 411-421.
[2]
M. Congedo, A. Lecuyer, E. Gentaz.
The Influence of Spatial De-location on Perceptual Integration of Vision and Touch, in: Presence - Teleoperators and Virtual Environments, 2006, vol. 15, no 3.
[3]
R. Kulpa, F. Multon, B. Arnaldi.
Morphology-independent representation of motions for interactive human-like animation, in: Computer Graphics Forum, 2005, vol. 24, no 3.
[4]
F. Lamarche, S. Donikian.
Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments, in: Computer Graphics Forum - Eurographics 2004, 2004, vol. 23, no 3.
[5]
S. Paris, S. Donikian, N. Bonvalet.
Environmental Abstraction and Path Planning Techniques for Realistic Crowd Simulation, in: Computer Animation and Virtual Worlds, 2006, vol. 17, no 3-4, p. 325-335.
[6]
C. Pontonnier, G. Dumont.
Inverse Dynamics Method using Optimisation Techniques for the Estimation of Muscle Forces Involved in the Elbow Motion, in: International Journal on Interactive Design and Manufacturing (IJIDeM), 2009, vol. 3, p. 227-235.
[7]
N. Pronost, G. Dumont.
Dynamics-based analysis and synthesis of human locomotion, in: The Visual Computer, July 2007, vol. 23, no 7, p. 513-522.
[8]
J. Sreng, A. Lecuyer, C. Andriot, C. Mégard.
Using Visual Cues of Contact to Improve Interactive Manipulation of Virtual Objects in Industrial Assembly/Maintenance Simulations, in: IEEE Transactions on Visualization and Computer Graphics, 2006, vol. 12, no 5, p. 1013–1020.

Publications of the year

Doctoral Dissertations and Habilitation Theses

[9]
J. Brouillat.
Illumination Globale par cache d'éclairement généré à partir d'une carte de photons et Monte Carlo Bayésien, Université de Rennes I, November 2009, Ph. D. Thesis.

Articles in International Peer-Reviewed Journal

[10]
G. Berillon, G. Daver, K. D'Aout, G. Nicolas, B. de la Villetanet, F. Multon, G. Digrandi, G. Dubreuil.
Bipedal vs. quadrupedall hind limb and foot kinematics in a captive sample of olive baboons (Papio anubis): setup and preliminary results, in: International Journal of Primatology, 2009, vol. Accepted in Sept 2009.
[11]
B. Bideau, R. Kulpa, N. Vignais, S. Brault, F. Multon, C. Craig.
Virtual reality, a serious game for understanding behavior and training players in sport, in: IEEE CGA, 2009, vol. In Press.
[12]
K. Boulanger, S. Pattanaik, K. Bouatouch.
Rendering Grass in Real-Time with Dynamic Lighting, in: IEEE Computer Graphics and Applications, 2009, vol. 29, no 1, p. 32-41.
[13]
J. Brouillat, C. Bouville, B. Loos, C. Hansen, K. Bouatouch.
A Bayesian Monte Carlo approach to Global Illumination, in: Computer Graphics Forum, 2009, vol. xx, no xx, to appear.
[14]
R. Cavagna, J. Royan, P. Gioia, C. Bouville, M. Abdallah, E. Buyukkaya.
Peer-to-peer visualization of very large 3D landscape and city models using MPEG-4, in: Signal Processing: Image Communication, 2009, vol. 24, no 1-2, p. 115-121.
[15]
G. François, P. Gautron, G. Breton, K. Bouatouch.
Image-Based Modeling of the Human Eye, in: IEEE Transactions on Visualization and Computer Graphics, 2009, vol. 15, no 5, p. 815-827.
[16]
V. Gassenbauer, J. Krivanek, K. Bouatouch.
Spatial Directional Radiance Caching, in: Computer Graphics Forum, EGSR'2009, 2009, vol. 28, no 4, p. 1189-1198.
[17]
L. Hoyet, F. Multon, K. Mombaur, E. Yoshida.
Balance in dynamic situations: role of the underlying model, in: Computer Methods in Biomechanics and Biomedical Engineering, 2009, vol. In Press.
[18]
F. Lamarche.
TopoPlan: a topological path planner for real time human navigation under floor and ceiling constraints., in: Computer Graphics Forum (Proc. of Eurographics 2009), 2009, vol. 28, no 2, p. 649–658.
[19]
A. Lecuyer.
Simulating haptic feedback using vision: A survey of research and applications of pseudo-haptic feedback, in: Presence: Teleoperators and Virtual Environments, 2009, vol. 18, no 1, p. 39–53
http://dx.doi.org/10.1162/pres.18.1.39.
[20]
F. Lotte, A. Lecuyer, B. Arnaldi.
FuRIA: An inverse Solution based Feature Extraction Algorithm using Fuzzy Set Theory for Brain-Computer Interfaces, in: IEEE Transactions on Signal Processing, 2009
http://hal.inria.fr/inria-00368282/en/, Biomedical Signal processing I.: Computing Methodologies/I.5: PATTERN RECOGNITION.
[21]
J. Maim, B. Yersin, J. Pettre, D. Thalmann.
YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds, in: IEEE Computer Graphics and Applications. Special issue on Virtual Populace, July–Aug. 2009, vol. 29, no 4, p. 44–53
http://dx.doi.org/10.1109/MCG.2009.76.
[22]
F. Multon, R. Kulpa, L. Hoyet, T. Komura.
Interactive animation of virtual humans from motion capture data, in: . Computer Animation and Virtual Worlds, 2009, vol. 20, no 5, p. 1-9.
[23]
J.-M. Normand, A. Goldsztejn, M. Christie, F. Benhamou.
A Branch and Bound Algorithm for Numerical Max-CSP, in: Constraints Journal, 2009, vol. xx, no xx, to appear.
[24]
P. Olivier, H.-N. Ha, M. Christie.
Smart Approaches to Lighting Design, in: Information Technology, 2009, vol. 3, no 51.
[25]
S. Paris, S. Donikian.
Activity Driven Populace: a Cognitive Approach for Crowd Simulation., in: IEEE Computer Graphics and Applications, Jul 2009, vol. 29, no 4, p. 34-43.
[26]
C. Pontonnier, G. Dumont.
Inverse Dynamics Method using Optimisation Techniques for the Estimation of Muscle Forces Involved in the Elbow Motion, in: International Journal on Interactive Design and Manufacturing (IJIDeM), 2009, vol. 3, p. 227-235.
[27]
N. Pronost, F. Multon, Q. Li, W. Geng, R. Kulpa, G. Dumont.
Morphology independent motion retrieval and control, in: The International Journal of Virtual Reality, December 2009, vol. 8, no 4, p. 57-65.
[28]
M. Schott, V. Pegoraro, C. Hansen, K. Boulanger, K. Bouatouch.
A Directional Occlusion Shading Model for Interactive Direct Volume Rendering, in: Computer Graphics Forum, Eurographics/IEEE Symposium on Viualization, 2009, vol. 28, no 3, p. 855-862.
[29]
N. Vignais, B. Bideau, C. Craig, S. Brault, F. Multon, P. Delamarche, R. Kulpa.
Does the level of graphical detail of a virtual handball thrower influence a goalkeeper's motor response?, in: Journal of Sports Science and Medicine., 2009, vol. Accepted in June 2009.
[30]
N. Vignais, B. Bideau, C. Craig, S. Brault, F. Multon, R. Kulpa.
Virtual Environments for Sport Analysis: Perception-Action Coupling in Handball Goalkeeping, in: International Journal of Virtual Reality, 2009, vol. 8, no 4.

Articles in National Peer-Reviewed Journal

[31]
L. Aguerreche, T. Duval, B. Arnaldi.
Analyse de techniques de coopération en environnements virtuels 3D, in: revue Technique et science informatiques, 2009, vol. 28, no 6-7, p. 767-797.
[32]
S. Gerbaud, B. Arnaldi.
Humains virtuels et collaboration dans un environnement virtuel de formation, in: Technique et science informatiques (RSTI - TSI), 2009, vol. 28, no 6-7, p. 741–766.
[33]
L. Tching, G. Dumont, B. Arnaldi, J. Perret.
Interactions haptiques au sein de simulations dynamiques : traitement dynamique des contacts et des chocs entre objets rigides, in: RSTI - TSI, 2009, vol. 28, no 8, p. 953-981.

Invited Conferences

[34]
S. Donikian.
A Comparative Review of Reactive Behaviour Models as proposed in Computer Graphics and Cognitive Sciences, in: Motion in Games, Lecture Notes in Computer Science, Springer, Nov 2009, vol. 5884, p. 63-74.
[35]
F. Multon.
Model-based computation of plausible locomotion for living and fossilized hominids, in: Proceedings of MIRAGE'2009, Paris, France, May 2009.
[36]
F. Multon.
Using real-time virtual humans for analyzing interactions in sports, in: Proceedings of CASA'2009, Amsterdam, Netherlands, June 2009.

International Peer-Reviewed Conference/Proceedings

[37]
L. Aguerreche, T. Duval, B. Arnaldi.
A description of a Dialog to Enable Interaction between Interaction Tools and 3D Objects in Collaborative Virtual Environments, in: VRIC 2009: Proceedings of the VRIC 2009 Conference, 2009.
[38]
L. Aguerreche, T. Duval, A. Lecuyer.
Short Paper: 3-Hand Manipulation of Virtual Objects, in: JVRC 2009: Proceedings of the 2009 Joint Virtual Reality Conference of EGVE - ICAT - EuroVR, 2009.
[39]
L. Aguerreche, T. Duval, A. Lecuyer, B. Arnaldi.
Demo: 3-Hand Manipulation of Virtual Objects, in: JVRC 2009: Proceedings of the 2009 Joint Virtual Reality Conference of EGVE - ICAT - EuroVR, 2009.
[40]
J. Allard, M. Marchal, S. Cotin.
Fiber-based Fracture Model for Simulating Soft Tissue Tearing, in: Proceedings of International Conference Medicine Meets Virtual Reality (MMVR'17, 19-22 January 2009, Long Beach, CA, USA), 2009, p. 13-18.
[41]
M. Aubry, F. Julliard, S. Gibet.
Modeling Joint Synergies to Synthesize Realistic Movements, in: Gesture Workshop 2009, Bielefeld, Germany, LNAI, Springer Verlag, 2009.
[42]
Q. Avril, V. Gouranton, B. Arnaldi.
New Trends in Collision Detection Performance, in: Laval Virtual VRIC'09 Proceedings, BP 0119 53001 Laval Cedex FRANCE, S. Richir, A. Shirai (editors), April 2009, p. 53-62.
[43]
C. Awad, N. Courty, K. Duarte, T. L. Naour, S. Gibet.
A Combined Semantic and Motion Capture Database for Real-Time Sign Language Synthesis, in: In Proc. of the 9th Int. Conference on Intelligent Virtual Agent (IVA 2009), Amsterdam, NL, LNAI, Springer Verlag, 2009.
[44]
C. Awad, N. Courty, S. Gibet.
A Database Architecture For Real-Time Motion Retrieval, in: In Proc. of the 7th International Workshop on Content-Based Multimedia Indexing (CBMI 2009), Chania, Greece, LNAI, IEEE CS, 2009.
[45]
M. Christie, F. Lamarche, F. Benhamou.
A Spatio-temporal Reasoning System for Virtual Camera Planning, in: Smart Graphics, 9th International Symposium, SG 2009, Salamanca, Spain, May 28-30, 2009. Proceedings, 2009, p. 119-127
http://dx.doi.org/10.1007/978-3-642-02115-2_10.
[46]
M. Christie, P. Olivier.
Camera Control in Computer Graphics: Models, Techniques and Applications, in: Siggraph Asia 2009 - Course Notes, 2009.
[47]
G. Cirio, M. Marchal, T. Regia-Corte, A. Lecuyer.
The Magic Barrier Tape: a Novel Metaphor for Infinite Navigation in Virtual Worlds with a Restricted Walking Workspace, in: Proceedings of 16th International ACM Symposium on Virtual Reality Software and Technology (VRST'09, 18-20 November 2009, Kyoto, Japan), 2009.
[48]
C. Duriez, C. Guébert, M. Marchal, S. Cotin, L. Grisoni.
Interactive Simulation of Flexible Needle Insertions Based on Constraint Models, in: Proceedings of 12th International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI'09, 20-24 September 2009, London, England), 2009, p. 291-299.
[49]
T. Duval, C. Fleury.
An asymmetric 2D Pointer/3D Ray for 3D interaction within collaborative virtual environments, in: Web3D'09: Proceedings of the 14th International Conference on 3D Web Technology, ACM, 2009, p. 33–41
http://doi.acm.org/10.1145/1559764.1559769.
[50]
Z. Gao, A. Lecuyer.
Path-Planning and Manipulation of Nanotubes Using Visual and Haptic Guidance, in: IEEE International Conference on Virtual Environments Human-Computer Interfaces and Measurement Systems, IEEE Computer Society, 2009.
[51]
S. Gerbaud, V. Gouranton, B. Arnaldi.
Adaptation in Collaborative Virtual Environments for Training, in: Edutainment '09: Proceedings of the 4th International Conference on E-Learning and Games, Banff, Alberta, Canada, Springer-Verlag, 2009, p. 316–327.
[52]
L. Glondu, M. Marchal, G. Dumont.
A Sub-world Coupling Scheme for Haptic Rendering of Physically-based Rigid Bodies Simulation, in: Proceedings of Sixth Eurographics Workshop in Virtual Reality, Interactions and Physical Simulations (VriPhys'09, 3-4 November 2009, Karlsruhe, Germany), 2009, xx p, to appear.
[53]
S. Hillaire, A. Lecuyer, R. Cozot, G. Casiez.
Gaze Behavior and Visual Attention Model When Turning in Virtual Environments, in: ACM Symposium on Virtual Reality Software and Technology, 2009.
[54]
L. Hoyet, F. Multon, K. Mombaur, E. Yoshida.
Balance in dynamic situations: role of COP, xCOM and ground reaction force, in: Proceedings of ISPGR Satellite Symposium, Pavia, Italy, June 2009.
[55]
F. Lotte, J. Fujisawa, H. Touyama, R. Ito, H. Michitaka, A. Lecuyer.
Towards Ambulatory Brain-Computer Interfaces: A Pilot Study with P300 Signals, in: Advances in Computer Entertainment Technology Conference, Athens Grèce, 2009
http://hal.inria.fr/inria-00411284/en/, Brain-Computer Interface, BCI, P300, ambulatory device.
[56]
A.-H. Olivier, R. Kulpa, J. Pettre, A. Cretual.
A velocity-curvature space approach for walking motions analysis, in: Motion in Games 2009, M. Overmars, A. Egges (editors), Lecture Notes in Computer Science, Springer, 2009.
[57]
J. Pettre, J. Ondrej, A.-H. Olivier, A. Cretual, S. Donikian.
Experiment-based modeling, simulation and validation of interactions between virtual walkers, in: SCA '09: Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, New York, NY, USA, ACM, 2009, p. 189–198
http://doi.acm.org/10.1145/1599470.1599495.
[58]
C. Pontonnier, G. Dumont.
Motion Analysis of the Arm using Functional Anatomy, in: 3D Physiological Human 2009, Lecture Notes in Computer Sciences 5903, Springer (editor), 2009, to appear.
[59]
J.-B. Sauvan, A. Lecuyer, F. Lotte, G. Casiez.
A performance model of selection techniques for p300-based brain-computer interfaces, in: ACM International Conference on Human factors in Computing Systems, New York, NY, USA, ACM, 2009, p. 2205–2208
http://doi.acm.org/10.1145/1518701.1519037.
[60]
J. Sreng, A. Lecuyer, C. Andriot, B. Arnaldi.
Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulations Using Vibrations, in: IEEE International Conference on Virtual Reality, Washington, DC, USA, IEEE Computer Society, 2009, p. 3–9
http://dx.doi.org/10.1109/VR.2009.4810990.
[61]
L. Terziman, A. Lecuyer, S. Hillaire, J. M. Wiener.
Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?, in: IEEE International Conference on Virtual Reality, Washington, DC, USA, IEEE Computer Society, 2009, p. 131–134
http://dx.doi.org/10.1109/VR.2009.4811012.
[62]
D. Thalmann, N. Magnenat-Thalmann, S. Donikian, J. Pettre.
Modeling Individualities in Groups and Crowds, in: Eurographics 2009 Tutorials, 2009.
[63]
B. Yersin, J. Maim, J. Pettre, D. Thalmann.
Crowd patches: populating large-scale virtual environments for real-time applications, in: I3D '09: Proceedings of the 2009 symposium on Interactive 3D graphics and games, New York, NY, USA, ACM, 2009, p. 207–214
http://doi.acm.org/10.1145/1507149.1507184.
[64]
Y. Zhang, J. Pettre, Q. Peng, S. Donikian.
Data based steering of virtual human using a velocity-space approach, in: Motion in Games 2009, M. Overmars, A. Egges (editors), Lecture Notes in Computer Science, Springer, 2009.

National Peer-Reviewed Conference/Proceedings

[65]
Q. Avril, V. Gouranton, B. Arnaldi.
Adaptation Multi-Coeur d'un Algorithme de Détection de Collision et Intégration dans Pipeline 3D, in: 4ème Journées de l'Association Française de Réalité Virtuelle (AFRV 2009), 9-11 December 2009, Lyon, France, 2009.
[66]
G. Cirio, M. Marchal, T. Regia-Corte, A. Lecuyer.
Design and Evaluation of Interactive Navigation Techniques for Infinite Walking in Virtual Worlds, in: 4ème Journées de l'Association Française de Réalité Virtuelle (AFRV 2009), 9-11 December 2009, Lyon, France, 2009, xx p, to appear.
[67]
N. Esnault, J. Royan, R. Cozot, C. Bouville.
Métaphores de présentation de l'informations basées sur des méthodes procédurales, in: Actes des Journées AFIG, 2009.
[68]
C. Lino, M. Christie, F. Lamarche, P. Olivier.
A Real-time Cinematography System for Virtual Environments, in: Actes des Journées AFIG, 2009.
[69]
T. Lopez, F. Lamarche.
ToD and DyP, Navigation en temps réel en environnement dynamique, in: Actes des Journées AFIG, 2009.
[70]
T. Regia-Corte, A. Lecuyer, M. Marchal.
A Pilot Study on Postural Affordances in Virtual Reality, in: 4ème Journées de l'Association Française de Réalité Virtuelle (AFRV 2009), 9-11 December 2009, Lyon, France, 2009, xx p, to appear.
[71]
Z. Wang, G. Dumont.
Deformation computation of CAD Models for Haptic Manipulation, in: 4ème Journées de l'Association Française de Réalité Virtuelle (AFRV 2009), 9-11 December 2009, Lyon, France, 2009, to appear.

Workshops without Proceedings

[72]
A.-H. Olivier, A. Cretual, J. Pettre, A. Berthoz.
Experimental study on interactions between walkers having crossing trajectories. Part II. A leader-follower interaction, in: Gait and Posture 2009, Posters, 2009.
[73]
J. Pettre, J. Ondrej, A.-H. Olivier, A. Cretual, A. Berthoz.
Experimental study on interactions between walkers having crossing trajectories. Part I. Experimental setup, in: Gait and Posture 2009, Posters, 2009.

Scientific Books (or Scientific Book chapters)

[74]
C. Andriot, S. Donikian, P. Fuchs.
Introduction générale, in: Le Traité de la Réalité Virtuelle, 3ème édition, Volume "Les humains virtuels", S. Donikian (editor), Presses de l'Ecole des Mines, Apr 2009, vol. 5, no 1.
[75]
N. Bonvalet, S. Donikian.
L'humain virtuel à l'oeuvre en architecture et en urbanisme., in: Le Traité de la Réalité Virtuelle, 3ème édition, Volume "Les humains virtuels", S. Donikian (editor), Presses de l'Ecole des Mines de Paris, Apr 2009, vol. 5, no 20.
[76]
A. Braffort, S. Gibet.
La Gestuelle, in: Le Traité de la Réalité Virtuelle, 3ème édition, Volume "Les humains virtuels", S. Donikian (editor), Presses de l'Ecole des Mines, Apr 2009, vol. 5, no 1.
[77]
J.-M. Burkhardt, D. Lourdeaux, S. Couix, M. Rouillé.
La modélisation de l'activité humaine finalisée, in: Le Traité de la Réalité Virtuelle, S. Donikian (editor), Presses de l'Ecole des Mines, April 2009, vol. 5, p. 213-243.
[78]
M. Denis, S. Donikian.
Navigation et cognition spatiale : de l'étude de l'humain réel à la simulation de l'humain virtuel, in: Le Traité de la Réalité Virtuelle, 3ème édition, Volume "Les humains virtuels", S. Donikian (editor), Presses de l'Ecole des Mines, Apr 2009, vol. 5, no 13.
[79]
S. Donikian, D. Thalmann.
Les comportements collectifs et sociaux., in: Le Traité de la Réalité Virtuelle, 3ème édition, Volume "Les humains virtuels", S. Donikian (editor), Presses de l'Ecole des Mines, Apr 2009, vol. 5, no 14.
[80]
S. Gibet.
Sensorimotor Control of Sound-producing Gestures, in: Musical Gestures: Sound, Movement, and Meaning, Rolf Inge. Godoy, M. Leman (editors), New York: Routledge, 2009, p. 212-237.
[81]
F. Lamarche, S. Donikian.
12, in: Le Traité de la Réalité Virtuelle, 3ème édition, Volume "Les humains virtuels", S. Donikian (editor), Presses de l'Ecole des Mines de Paris, 2009, vol. 5.

Books or Proceedings Editing

[82]
A. Butz, B. D. Fisher, M. Christie, A. Krüger, P. Olivier, R. Therón (editors)
Smart Graphics, 9th International Symposium, SG 2009, Salamanca, Spain, May 28-30, 2009. Proceedings, Lecture Notes in Computer Science, Springer, 2009, vol. 5531
http://dx.doi.org/10.1007/978-3-642-02115-2.
[83]
collective work.
S. Donikian (editor), Le Traité de la Réalité Virtuelle, 3ème édition, Volume "Les humains virtuels", Presses de l'Ecole des Mines, Apr 2009, vol. 5.

Scientific Popularization

[84]
T. Duval.
Améliorer la conception des applications interactives par l'utilisation conjointe du modèle PAC et des patrons de conception, in: IHM 2009: Tutorial, 2009.

Other Publications

[85]
S. Donikian, N. Pepin, P. Petta.
D4.1: State of the Art Report and Requirement Specifications, Sep 2009
http://kirika.scm.tees.ac.uk/wiki/images/6/67/IRIS-FP7-ICT-231824-Deliverable-4.1.pdf, Deliverable of the IRIS network of Excellence available online.

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