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Section: Application Domains

Keywords : Virtual actor.

Virtual actors and biomechanics

Human motion is a very challenging field. We try to increase the knowledge by producing parametric models of human movements. Indeed, by the use of motion capture systems and simulation of our models we can access to internal state of parameters. We could not access to them on real human. Consequently, we are able to produce virtual experiment in order to validate scientific hypothesis on natural motion. We also work on the analysis-synthesis loop in order to produce very efficient motion models with motion blending, real time constraint management, etc.


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