Team siames

Members
Overall Objectives
Scientific Foundations
Application Domains
Software
New Results
Contracts and Grants with Industry
Other Grants and Activities
Dissemination
Bibliography

Bibliography

Major publications by the team in recent years

[1]
B. Bideau, F. Multon, R. Kulpa, L. Fradet, B. Arnaldi, P. Delamarche.
Virtual reality, a new tool to investigate anticipation skills: application to the goalkeeper and handball thrower duel, in: Neuroscience letters, 2004, vol. 372(1-2), p. 119-122.
[2]
S. Donikian.
Modélisation, contrôle et animation d'agents virtuels autonomes évoluant dans des environnements structurés et informés, Ph. D. Thesis, HDR Thesis, University of Rennes I, Aug 2004.
[3]
F. Lamarche.
Humanoïdes virtuels, réaction et cognition : une architecture pour leur autonomie, Ph. D. Thesis, University of Rennes I, dec 2003.
[4]
S. Ménardais, R. Kulpa, F. Multon.
Synchronization of interactively adapted motions, in: ACM, SIGGRAPH/EUROGRAPHICS Symposium of Computer Animation, Grenoble, France, ACM Press, august 2004, p. 325-335.

Publications of the year

Doctoral dissertations and Habilitation theses

[5]
G. Dumont.
Simulation mécanique et réalité virtuelle : outils d'aide à la compréhension des systèmes, HDR, Université de Rennes 1, November 2005.
[6]
J. Krivanek.
Radiance Caching for Global Illumination Computation on Glossy Surfaces, Ph. D. Thesis, University of Rennes 1, december 2005.
[7]
R. Kulpa.
Adaptation interactive et performante de mouvements d'humanoïdes synthétiques : aspect cinématique, cinétique et dynamique, Ph. D. Thesis, SIAMES - INSA de Rennes, november 2005.
[8]
C. Larboulette.
Traitement temps-réel des déformations de la peau et des tissus sous-cutanés pour l'animation de personnages, PhD. Thesis, INSA de Rennes, November 2004.
[9]
J.-E. Marvie.
Visualisation interactive d'environnements virtuels complexes à travers des réseaux et sur des machines à performances variables, PhD. Thesis, INSA de Rennes, October 2004.
[10]
N. Mollet.
De l'Objet-Relation au Construire en Faisant: Application à la spécification de scénarios de formation à la maintenance en Réalité Virtuelle, Ph. D. Thesis, IRISA, 2005.
[11]
R. Thomas.
Modèle de mémoire de de carte cognitive spatiales : application à la navigation du piéton en environnement urbain, PhD. Thesis, University of Rennes 1, February 2005.
[12]
C. E. Zammar.
Interactions coopératives distantes en environnements virtuels : gestion des problèmes réseau, Ph. D. Thesis, INSA/IRISA, january 2005.

Articles in refereed journals and book chapters

[13]
C. Arrouet, M. Congedo, J. Marvie, F. Lamarche, A. Lécuyer, B. Arnaldi.
Open-ViBE: a 3D Platform for Real-Time Neuroscience, in: Journal of Neurotherapy, 2005, vol. 9, no 1.
[14]
G. Berillon, G. Nicolas, F. Multon, G. Dumont.
Des simulations comparées de la bipédie, in: Pour la Science, april 2005, 82 p.
[15]
G. Berillon, G. Nicolas, F. Multon, F. Marchal, G. Dumont, Y. Deloison, D. Gommery.
De l'os au mouvement : essai de modélisation du déplacement bipède des hominoïdes, in: Bulletins et Mémoires de la Société d'Anthropologie de Paris, january 2005, vol. 16, no 3-4, 225 p.
[16]
G. Berillon, G. Nicolas, F. Multon, F. Marchal, G. Dumont, Y. Deloison, D. Gommery.
Testing locomotor hypothesis in early hominids: 3D modeling and simulation of bipedalisms using anatomical data, in: American Journal of Physical Anthropology, april 2005, vol. 106, no 40, 73 p.
[17]
B. Bideau, F. Multon, R. Kulpa, L. Fradet, B. Arnaldi.
Virtual reality applied to sports: do handball goalkeepers react realistically to simulated synthetic opponents?, in: Simulation & Gaming, 2005, vol. Accepted in june 2005.
[18]
G. Dumont, C. Kühl.
Cutting Edge Robotics, ISBN 3-901509-45-3, 2005, chap. A Simulator for Helping in Design of a New Active Catheter Dedicated to Coloscopy, p. 519-532.
[19]
G. Dumont, C. Kühl.
Finite element simulation for design optimization of shape memory alloy spring actuators, in: Engineering Computations : International Journal For Computer Aided Engineering And Software, 2005, vol. 22, no 7.
[20]
C. Durocher, F. Multon, R. Kulpa.
Dynamic control of captured motions to verify new constraints, in: Lecture Notes in Computer Science, 2005, vol. Accepted in september 2005.
[21]
N. Fusco, G. Nicolas, F. Multon, A. Cretual.
Simulation of hemiplegic subjects' locomotion, in: Lecture Notes in Computer Science, 2005, vol. Accepted in september 2005.
[22]
K. Jaroslav, G. Pascal, P. Sumanta, B. Kadi.
Radiance Caching for Efficient Global Illumination Computation, in: IEEE Transactions on Visualization and Computer Graphics, 2005.
[23]
C. Kühl, G. Dumont.
Coloscopy Simulation: Towards Endoscopes Improvement, in: International Journal of Computer Methods in Biomechanics and biomechanical Engineering, august 2005, vol. 8, no 4.
[24]
R. Kulpa, F. Multon, B. Arnaldi.
Morphology-independent representation of motions for interactive human-like animation, in: Computer Graphics Forum, 2005, vol. 24, no 3.
[25]
J.-E. Marvie, J. Perret, K. Bouatouch.
The FL-system: A Functional L-system for procedural geometric modeling, in: The Visual Computer, 2005.
[26]
N. Pronost, G. Dumont, G. Berillon, G. Nicolas.
Morphological and stance interpolations in database for simulating bipedalism of virtual humans, in: to appear in The Visual Computer, 2005.

Publications in Conferences and Workshops

[27]
E. Cazeaux, F. Devillers, C. Saint-Romas, B. Arnaldi, E. Maffre, N. Mollet, J. Tisseau.
Giat Virtual Training Formation à la maintenance., in: Laval Virtual, 2005.
[28]
F. Crison, A. Lécuyer, D. Mellet-D'Huart, J. Burkhardt, G. Michel, J. Dautin.
Virtual Technical Trainer: Training to Use Milling Machines with Multi-Sensory Feedback in Virtual Reality, in: Proceedings of the IEEE International Conference on Virtual Reality, 2005.
[29]
L. Dominjon, A. Lécuyer, J. Burkhardt, G. Andrade-Barroso, S. Richir.
The "Bubble" Technique: Interacting with Large Virtual Environments Using Haptic Devices with Limited Workspace, in: Proceedings of the World Haptics Conference, 2005.
[30]
L. Dominjon, A. Lécuyer, J. Burkhardt, P. Richard, S. Richir.
Influence of Control/Display Ratio on Perception of Mass of Manipulated Objects in Virtual Environments, in: Proceedings of the IEEE International Conference on Virtual Reality, 2005.
[31]
P. Gautron, J. Krivànek, K. Bouatouch, S. Pattanaik.
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm, 2005.
[32]
K. Jaroslav, G. Pascal, B. Kadi, P. Sumanta.
Improved Radiance Gradient Computation, 2005.
[33]
R. Kulpa, F. Multon.
Fast inverse kinematics and kinetics solver for human-like figures, in: Proceedings of IEEE Humanoids, Tsukuba, Japan, december 2005.
[34]
A. Lécuyer, J. Burkhardt, J. Le Biller, M. Congedo.
A4: A Technique to Improve Perception of Contacts with Under-Actuated Haptic Devices in Virtual Reality, in: Proceedings of the World Haptics Conference, 2005.
[35]
S. Paris, S. Donikian, N. Bonvalet.
Towards more Realistic and Efficient Virtual Environment Description and Usage, in: Proceedings of the V'Crowds'2005 Conference, 2005.
[36]
N. Pronost, G. Nicolas, G. Dumont, F. Multon.
Combining morphological interpolation and biomechanical inverse kinematics to simulate bipedal locomotion, in: IASTED - Visualization, Imaging and Image Processing 2005 Conference, J. Villanueva (editor), ISBN: 0-88986-528-0, ACTA Press, 7-9 September 2005, p. 39-45.
[37]
M. Renouf, V. Acary, G. Dumont.
Comparison of Algorithms for collisions, contact and friction in view of Real-time applications, in: Multibody Dynamics 2005 : International Conference on Advances in Computational Multibody Dynamics, ECCOMAS, 21-24 june 2005.
[38]
J.-M. Souffez, G. Dumont.
Dual Graph of a Mesh Partition for Interactive Analysis of Huge Digital Mockups, in: 9th International CAD/Graphics 2005 (to appear), 2005.
[39]
J.-M. Souffez, G. Dumont.
Simplification sans perte de maquettes numériques en vue de leur exploitation en réalité virtuelle, in: 9th Colloque national sur la conception intégrée (AIP/PRIMECA), 5-8 avril 2005 2005.

Internal Reports

[40]
G. Thomas, G. Point, K. Bouatouch.
A Client-Server Approach to Image-Based Rendering on Mobile Terminals, Technical report, INRIA, 2005
http://www.inria.fr/rrrt/rr-5447.html.

Miscellaneous

[41]
T. Duval.
Méthodologie d'implémentation des modèles PAC et PAC-Amodeus à l'aide de patrons de conception, septembre 2005, Tutorial à IHM'2005.
[42]
N. Mollet, E. Cazeaux, F. Devillers, E. Maffre, B. Arnaldi, J. Tisseau.
Patent: Méthode de construction d'une session de formation, june 2004, Number : FR0406230.
[43]
N. Mollet, E. Cazeaux, F. Devillers, E. Maffre, B. Arnaldi, J. Tisseau.
Patent: Système de formation à l'exploitation, à l'utilisation ou à la maintenance d'un cadre de travail dans un environnement de réalité virtuelle, june 2005, Number : 05291204.5.

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