Team i3D

Members
Overall Objectives
Scientific Foundations
Application Domains
Software
New Results
Contracts and Grants with Industry
Dissemination
Bibliography
Inria / Raweb 2004
Team: i3D

Bibliography

Publications of the year

Doctoral dissertations and Habilitation theses

[1]
A. Paljic.
Interaction en environnements immersifs et retours d'effort passifs, PhD dissertation, University Paris 6, 2004.

Publications in Conferences and Workshops

[2]
A. Paljic, J. Burkhardt, S. Coquillart.
Evaluation of Pseudo-Haptic Feedback for Simulating Torque: a Comparison between isometric and elastic input devices, in: Haptic Symposium 2004, USA, 2004no.
[3]
A. Paljic, S. Coquillart.
A passive stringed force feedback system for immersive environments, in: EuroHaptics 2004, Germany, 2004.

Internal Reports

[4]
PERF-RV - Rapport de Synthèse Final, RNTL report, 2004.

Miscellaneous

[5]
X. Lepaul.
Retour Tactile et Exploration de Données Scientifiques, DEA report, DEA IVR, 2004.
[6]
T. Morvan.
Retour d'effort pour la visualisation scientifique, DEA report, DEA IVR, 2004.

References in notes

[7]
J. Allard, V. Gouranton, L. Lecointre, S. Limet, E. Melin, B. Raffin, S. Robert.
FlowVR: a Middleware for Large Scale Virtual Reality Applications, in: Euro-Par'04, 2004.
[8]
S. Coquillart.
Environnements virtuels à base de projections sur grands écrans, in: GT-RV'98, 1998.
[9]
S. Coquillart, J. Grosjean, A. Lécuyer.
Interaction et systèmes haptiques, Technical report, Séminaire INRIA "Environnements virtuels à base de projections sur grands écrans", 2000.
[10]
S. Coquillart, G. Wesche.
Interaction Techniques and Applications on the Workbench, Technical report, Séminaire INRIA "Environnements virtuels à base de projections sur grands écrans", 2000.
[11]
C. Cruz-Neira, D. Sandin, T. DeFanti.
Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE, in: Computer Graphics (SIGGRAPH Proceedings), August 1993, p. 135-142.
[12]
J. Grosjean, S. Coquillart.
Command & Control Cube: a Shortcut Paradigm for Virtual Environments, in: IPT-EGVE'2001, ACM SIGGRAPH, May 2001.
[13]
W. Krüger, C. Bohn, B. Fröhlich, H. Schüth, W. Strauss, G. Wesche.
The Responsive Workbench: A Virtual Work Environment, in: IEEE Computer, July 1995, p. 42-48.
[14]
W. Krüger, B. Fröhlich.
The Responsive Workbench, in: IEEE Computer Graphics and Applications, May 1994, p. 12-15.
[15]
A. Lécuyer, J.-M. Burkhardt, S. Coquillart, P. Coiffet.
"Boundary of Illusion": an Experiment of Sensory Integration with a Pseudo-Haptic System, in: IEEE VR'2001, Japan, March 2001.
[16]
A. Lécuyer, S. Coquillart, A. Kheddar, P. Richard, P. Coiffet.
Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback ?, in: IEEE Virtual Reality 2000, New Brunswick, NJ, USA, IEEE, March 2000.
[17]
S. Redon, A. Kheddar, S. Coquillart.
CONTACT: Arbitrary in-between Motions for Continuous Collision Detection, in: IEEE ROMAN'2001, September 2001.
[18]
T. Stein, S. Coquillart.
The Metric Cursor, in: Technical Sketch, Siggraph'2000, New-Orleans, USA, ACM Siggraph, July 2000.
[19]
T. Stein, S. Coquillart.
The Metric Cursor, in: Pacific Graphics'2000, Hong-Kong, IEEE Computer Society, October 2000.
[20]
N. Tarrin, S. Coquillart, S. Hasegawa, L. Bouguila, M. Sato.
The Stringed Haptic Workbench: a New Haptic Workbench Solution, in: EUROGRAPHICS'2003, Granada, Spain, EUROGRAPHICS, September 2003.

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