Team in-situ

Overall Objectives
Scientific Foundations
Application Domains
New Results
Contracts and Grants with Industry
Other Grants and Activities
Inria / Raweb 2003
Project: in-situ

Project : in-situ

Section: Overall Objectives

Overall Objectives

In Situ is a collaborative project between INRIA (unité Futurs) and the Laboratoire de Recherche en Informatique of the University Paris-Sud within the framework of the PCRI (Pôle Commun de Recherche en Informatique).

The In Situ projet develops novel interaction techniques as well as new tools to develop these techniques, and new methods to control the design process of interactive systems. The goal is to develop situated interfaces, i.e. interfaces that are adapted (or adaptable) to their contexts of use by taking advantage of the complementary aspects of humans and computers. In the long run, the project seeks to create a new generation of interactive environments as an alternative to the current generation of desktop environments.

Our research is organized in three main research topics:

New interaction Paradigms

The project addresses novel interaction techniques such as multi-scale (or zoomable) interfaces, interactive information visualization, bimanual interaction, and the use of video and non-speech audio, as well as the integration of these techniques within a consistent environment. The project also addresses augmented reality, i.e. the integration of computation and interaction within physical objects and environments.

Participatory design

Participatory design involves users at all stages of the design process. It turns users into innovators and helps understand the situated aspect of the users' activity. The project develops participatory design methods and techniques that make the role of context explicit in the design process.

Engineering of interactive systems

Novel interaction techniques and interaction paradigms require the development of specific tools to facilitate their integration and adoption. The project studies component-based architectures where components that implement, e.g. interaction techniques, may be added, removed or substituted dynamically.