Project : in-situ
SVGL: SVG in OpenGL
SVGL is a toolkit designed to display W3C SVG documents using accelerated graphics (see Fig. 3). It relies on the OpenGL API and translates high-level SVG constructs into hardware accelerated OpenGL primitives. Rendering time is improved by factors of 50 or more compared to other SVG implementations such as Batik( http://xml.apache.org/batik) or the Adobe SVG Plugin( http://www.adobe.com/svg).
SVGL is used by the renderer of the Indigo project (see section 7.3). It can also be used as a C++ library for interactive graphics for more classical applications. It provides a simpler API than the standard W3C DOM for SVG.
SVGL runs under Linux, MacOS X and Windows and is distributed with an open source license at http://insitu.lri.fr/~conversy/svgl.